) and Fortisventu, its a place where i live. Lythium its based again Afghan style (waiting for new buliding obejcts. Mainly the principal project its Lythium and Fortisventu.
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Now im working on three terrains ( Greenberet are you crazy ? jajajja ) Naryn,Lythium and Fortisventu. I hope for the future to make addons for this type of terrains.Ħ.So once again: Esbekistan for me is a real masterpiece and i cant wait to see new maps! Are you currently working or planning to work on a new island for Arma3? We need from the comunity new buildings of Afghan style or european style. All mapmakers (and me of course) are waiting for the release of the new tools.ī) Now actually the new maps of Arma3 (Stratis ,Altis) have mediterranean style (the buildings ,enviorement. Its posible to make a new map from arma3 with the actual tools but its very very complicated. Well for me the real problem has two ways:Ī) We need the new tools from Bohemia, they are not released yet. I havent seen any real islands yet, is it already possible to make Arma3 Islands? Will they be done the same way Arma2 did it? Arma3 is comming and the community is producing a lot of content. My recomendation from big maps its try not load with a lot of objects the map and working from the sat map file to have similar view on the ground that when you fly the efect its very realistic.ĥ. Do you have any tips and tricks in terms of performance for the rookie map-makers? The map runs pretty smooth for such an huge environment. Which map of all the other arma custom made maps do you like the most and why?Īliabad region and Kazar-Kot Valley i like it because this maps has the things that I described above.Ĥ. I like to work on hidden details that the only way to find them is when a player goes on a simple patrol with your platoon or when you fly in a helicopter.ģ. The process its very simple once you start working the map focus on specific areas and no move to the next area until completely finish try to work in details from this specific zone. Please tell us about the creation process and the 3rd party stuff you added to your island! After looking at some of the screenshots one would predict something like "another afghan/taki-looking map" but there is a lot of custom stuff added and hidden in the details. I try to collect all the information that for these place (fotos, videos,testimonials).Ģ. Well, Esbekistan its a real place near the border of Paquistan and Agfhanistan. Where did you get your inspiration from to make your map "Esbekistan? Im really fascinated about your map and how well and beautifully everything on it is arranged and composed. Still its mostly a feeling i try to describe, so you really have to see this island by yourself.ġ.
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every openspace area really makes sense in the context of the environment. On some maps, you really can feel that youre walking through some space that has been filled with nothing but boring flatness and some trees. An undetected entering here is often possible in many ways and you dont need to play the old routine of spotting on the hill for the CAS, watching the action from far away. Where on takistan the most towns are surrounded by either flat land or high hills, the esbekistan landscape offers various graded plateaud areas, all kinds of larger and smaller hollows and tableland kind of compositions that never seem to stop between the "main areas". If i compare the infantry combat on this island with takistan, i really feel a big difference. For me, the incredibleĪmount of detail i could see and feel on esbekistan is barely found on Shooting range is completing the whole package. Fully equipped combat training area including armored dummys and a